Finales: Re:Creators and Isekai Shokudou, and PP 11

There wasn’t much for Re:Creators 22 to do once they got rid of the threat. Everybody says wise words to their creator or creation, the latter insisting that their god will give them the justice or boyfriend they want, and off they go, except for Meteora, partly because she can’t cast the portal spell and use it herself, and partly because she likes it here. Now powerless, she gets a new identity and proceeds to do what she admired about the creators, that is, create something. We see billboards and posters advertising their further adventures (Aliceteria and Mamika in a crossover full of flowers and stuff). I wonder if the stories will get deadly dull since the creators might not have the will to kill their darlings anymore. Suruga is the only one to tell her creation that his life will continue to be nasty. Apart from a couple nice bits (Selesia appearing in an ad on Souta’s phone) it was just as dull as I expected.

The show managed some good self-referential lines up to the end.

What about Magane? The finale completely ignores her. I partly don’t mind because I never liked the character, but to not have her show up, unless she sneaked in somewhere I didn’t notice, felt wrong. The creators in this show seemed to lose control or interest the farther the series went. The first few episodes weren’t like that. The idea of fictional characters entering or own isn’t new, but they managed to do interesting things with it. The different genres duking it out on more or less equal terms was good, and they asked solid questions about what the creators and the creations would do in the situation. I’ve always liked the father/daughter relationship between Matsubura and Selesia, and the bonding that boy pilot Rui and delinquent Yuya do. The setup was fascinating and the show strode confidently forward, tossing out ideas each episode.

But after that they seemed to find themselves in a hole. Meteora, the most eloquent of the creations, was stuck in that booth chanting cult-babble and casting spells. Altair, while full of murderous intent throughout, wound up doing little more than muttering evil things and snickering. The other creations all became more and more irrelevant (apart from the nice twist for Blitz). What was Hikayu supposed to be doing there, anyway, apart from comic relief? Why did Matsubura show so little shock at Selesia’s death, well, until it was all over? It’s a shame. The show had a lot of promise and often lived up to it, but by the end I was indifferent.

One more of Selesia, alive somewhere.
Wait, but YOU’RE Princess, well, not really anymore, but …

Princess Principal had spent most of its time dilly-dallying in little spy games, stealing plans here, offing people there, none of it of much consequence to the overall conflict between East and West, but I’ll admit that the two-parter that will close the season is a tasty one. We already know that the girls are to kill the princess, and suddenly Ange finds that all of her comrades have been transferred, or have just vanished (chilling reference to the spy school last episode), and Control is now run by the military. Ange makes plans to run off with Princess, but the latter refuses, accuses Ange of trying to run her life for her, and escapes, leaving Ange locked on that airship going to Casablanca, I assume. She reappears as Ange disguised as Princess, mission accomplished, and meets some colony soldiers who are going to revolt.

Except, you aren’t, but you are, but … oh, forget it. Like the glasses though.

It’s a fun twist. First, the plotters think they’re talking to a girl who is pretending to be Princess, when actually, this is the Princess everyone knows, except, Princess from the start is actually a girl pretending to be Princess! Good thing they didn’t have DNA tests in 1872 (though they DO have cars …). I’m also pleased that this bunch of soldiers will actually escalate the war the way I was hoping the series would from the start. But how are they going to polish this off in one episode? Well, the other girls might be gone, but I can’t believe they’re not going to appear again, especially Dorothy. Chise gets some info that might be useful, maybe, somehow, perhaps. And what is Princess going to do? The other problem is that her mother the Queen’s life is now in danger (okay, not her real mother …). Is she going to follow along with the revolt, become queen, and then act as a figurehead for those men and have THEM run her life? And of course, what about Ange and her relationship with Princess? No, too much to fit into one episode. They should have started sooner.

There’s a bit of mystery solved, in case anyone cares.

Isekai Shokudou finishes the season without fanfare, no special episode or plot twists that put the restaurant in danger or anything like that, and I’m relieved about that. We do learn that the chef is the great-grandson of a great warrior who was hurled onto this world after an epic battle, something Altorious alone knew. That bit’s a bit clumsy, especially with Alexander the elf’s family connections thrown in. Never mind, it’s just a little surprise that changes nothing. Far more important is the complementary pork soup (It’s Meat Day!) that just about every patron tries and loves, of course. The customers love everything the chef puts out for them, and rarely do they stray from the foods they eat when they first visit. Lack of imagination there, but I’ll let it slide because this show was about people eating food; everything else, including the equally unimaginative fantasy setting, was secondary. The only other quibble I have is that they could have brought the politics of that world into the restaurant more than they did. I would have liked to see some enemies or rivals share a meal of croquettes or whatever. Sadly, the various customers didn’t often chat up any of the other, strange people there. Well, as I said, it was a nice little show about the pleasures of eating, and it was a pleasant way to spend a half hour.

One more of Aletta, who’s actually happier than she looks.
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Abyss 11, Princess 10, Tsurezure 11

I didn’t expect Made in Abyss 11 to be as intense, unrelenting, and painful as #10, and so it wasn’t. I’m also happy that the whole episode wasn’t simply a long infodump by Nanachi. We got a little information, sure, but the show continues to do a very good job at slipping the necessary info (and not more) when we actually need it. Instead we got a lot of treatment for Riko, and while some of it was kind of disgusting (I didn’t need to know about the butthole, thanks), it really wasn’t so bad. What bugged me the most was Reg’s persistent pleas for Nanachi to save Riko, even though, all the while, she’s been doing just that, not to mention his endless apologies and thank yous. When she sent him off to find things for Riko (heh) I think it was partly to get him out of her fur. And she saved them probably because Reg wouldn’t shut up.

That aside, we get to see more wonders of the abyss, none of it deadly this time, and more of its grotesqueries. The parasitic mushrooms (now sewn into Riko’s arm) I could handle, but I almost lost it when we meet Mitty, Nanachi’s roommate, and living proof of the damage ascending from the sixth level will cause you. But Mitty might be more than an object lesson, as it gets very interested in the resting Riko at the episode’s end. When you consider the episode’s other big event, the flashback for Reg that suggests he not only knew Lyza but perhaps buried her, and his hallucination of the “grave” ozen mentioned, you get the chilling thought that Mitty could be Lyza, and if not that, Lyza might look like that now, anyway. Oh, not to forget the flashback we get from Nanachi–wonder whose whistle that is? And so, a sort-of respite episode fascinates us with more hints, and no one had to cut off an arm.

Princess Principal 10, at the very end, with two episodes to go, gives us a story arc that lives up to the premise of the series. Their boss, L, has been replaced by a guy with medals they call the General, and he orders the to assassinate Princess. It’s an excellent idea–I can’t think how they’ll get out of it, and we have to consider just where the hell L went, and why General, a spy, wears all those metals. Also, which Princess? Say they get rid of the blonde girl. Ange can just step in, since she’s actually her, but that would really mess things up for Princess, even if they faked her death. Yeah, a lot of things to chew on. As for today’s episode, a former classmate at spy school turned double-agent, one of the better episodes, but I’ve had trouble caring once I realized there wasn’t going to be a big story arc in this series. I had more fun looking at the art and enjoying the steampunky atmosphere, as I usually do.

It was hard to say which part of Tsurezure Children 12 was the best, that is, until the final scene, with Kyouko taking an important test and actually trying to pass for once. If she could focus she could probably pass, but part of her is embarrassed by what the other kids are thinking of her, and another has esteem issues. It helps that Akagi stays out of the way for once. This scene stole the episode for me, but all the other bits were strong, too. There’s more mingling of couples as Takano gets details about how Kamine did it (Kamine/Gouda is the the model couple that others try to emulate), and it might FINALLY be getting through her thick skull that she likes Sugawara. It helps that she learns the vice-versa as well. Chiaki take possibly another step backward, while Takase and Kanda slowly advance,

Re:Creators 21, Shokudou 11

Re:Creators 21 is almost entirely a conversation between Altair and the Setsuna that Souta created. Apart from a suicide attempt by the latter, stopped by Altair, there is no action. Sounds deadly dull, but in fact the sentimental lines both people give worked well enough that the episode flew by. Altair, quickly realizing that she could never kill even an imitation of Setsuna, and completely at a loss at her very presence, cannot argue with anything Setsuna says, only add counterpoint. Many of the things Setsuna tells her Altair already knows; she knows she gets power from the fanboys out there being the main one. But a lot of the talk is of regret, which Altair had turned to rage.

So no fighting; this is no longer a story about a villain who needs to be defeated, but instead the unification of two lost souls, one being responsible for the creation of the other. Setsuna accepts the rage as natural, and something she could not expressed herself, and she is able to inform Altair that she is a character that made weak people believe in themselves. Maybe if they had met while Setsuna was still alive Altair could have saved her, but of course Setsuna would not have needed saving, so forget I wrote that. In an interesting twist, while jumping to rescue Setsuna, Altair announces that since she has infinite power, she will create her own universe for the two of them. And then there’s Souta, and the tearful irony that he had given everything to make this fictional Setsuna, and wondering that, if doing so, he had caught up to her. He’ll never know, the real Setsuna is dead, but he did create a character that at least one other person loves, even if they’re fictional too.

Isekai Shokudou 11 hints at a disruption of the show’s regular, peaceful structure, as the Red Dragon instructs Kuro to make sure no harm comes to the weak humans who work at the restaurant. Is someone going to cause serious trouble? We hadn’t seen any real conflict after episode one and the argument about the best rice dish almost came to blows. Turns out there is a bit of danger, as two chimera kids innocently wander into the restaurant and start singing a magical song (an out of tune lalala), and so Kuro has to protect the dazed Chef and Aletta by … telling them to stop. So much for that. For me, the most interesting thing is the connection the episode makes to another. The kids found the door on a scary island once patrolled by “The Chimera Killer,” which turns out to be Alphonse when he was stranded on it. The carpaccio and the curry buns looked pretty good, too.

Tens: Isekai Shokudou, Abyss, Tsurezure

Love those wings the fairies have.

Isekai Shokudou 10 is another routine episode where we meet still another magical race, cute little fairies with butterfly wings, led by their queen, Tiana Silvario XVI, and Victoria advises them to try a fruit crepe, though I suspect anything sugary would work for them. A few months later and the fairies are leading local contingents to the restaurant, and while we don’t see all of them inside, I like to imagine them fluttering all over the place, though, sadly, the show’s budget doesn’t really allow for that. The ones we see just float and hover. Then Fardania, traveling, meets up with Christian, a friend of her dad’s and they have … natto spaghetti. I didn’t know that was a dish. They then decide to try it with rice and like it even better. I wonder what the elves would think if the restaurant carried traditional Japanese food …

At least from this angle we can’t see why Riko’s screaming.

Made in Abyss 10 is even more harrowing than last week’s. It starts out quietly enough, with Riko going on about this 4th layer and its enormous cup plants full of hot water, and then an orbed splitter shows up and the kids’ fun trip immediately goes to hell. Riko is stabbed by a poisonous quill that will kill her, and, even worse, the only thing they can do is go back up, and the curse is especially bad at this level. Starting from the stabbing up to Riko’s apparent death, we get the most violent, visceral, and gripping scenes that I’ve seen in a while, and will purposefully never watch again. Scenes that made me turn my head because I didn’t want to watch, but of course I did.

Finally, Nanachi.

Okay, that weird character, Nanachi, that we see in the ED, shows up at just the right time, a little too conveniently for my tastes, but Riko would have died for sure otherwise, and with maybe three episodes to go it’s about time they introduced her. Not sure what they’re going to do with her with so little time to go, but I expect next week will be a healing and infodump episode, so we will probably find out.

He deserved that.

Tsurezure Children 10, let’s check the scores. Scene 1, Yamane/Kurihara has little progress made, in spite of Yamane’s pal Tomomichi shouting out each character’s subtexts because the lovebirds are too scared to get any closer. It doesn’t help. Kamine/Gouda have a head of the pack, dealing with every problem they have by talking it out and forgiving the other’s peculiarities. Then it’s Chiaki/Kana, who actually watch the previous couple’s latest kiss with admiration, but still can’t get settled to do the dirty deed themselves. Frankly, I blame Chiaki, who really ought to take the initiative, and what the hell was he thinking taking some liquid courage first? How was THAT going to put Kana in the mood? On the other hand, I think their games are actually getting in the way of further romance, so maybe this will knock some sense into him, well, along with Kana’s punch.

Tsurezure and Abyss 9, Re:Creators 20, Princess P 9

A lot of these kinds of looks in this episode.

Tsurezure Children 9 feels like a letdown though the content is perhaps the purest display of how kids can over-analyze every single thing their prospective sweethearts say and screw up any progress they’ve made, or say the wrong thing and regret it immediately. The best example is the Kanda/Takase scene, where both kids, desperate to get back on track with the other, almost mind-game themselves out of a relationship for good. She thinks he might not like her anymore, while he’s trying to find a way to confess. It’s a miracle they agreed to be friends after all. No wonder the episode was called “Square One.” Meanwhile, Kamine and Gouda, after that kiss, talk themselves out of another one, though they both clearly want to. Takano, the queen of fooling oneself, might slowly be getting it through her thick skull that she likes Takurou, but now HE’S playing mind games on HIMself. Meanwhile, Minagawa, who delights in mind games on other people, has more fun at Jun’s expense, and now I begin to see why he’s hesitating. It’s next to impossible to know when she’s serious. So, basically, no progress is made anywhere, not even Kanda/Takase, and that couple have been the best so far at overcoming their mind games and going for the lips, well, up to now.

You know what this means …

Made in Abyss 9 has all the frights and excitement I thought we would get in the survival training. More or less the first thing that happens, apart from using cute furry things to lure away a madokajack, is encounter the lair of another one. Reg has no choice but to blast it, and you know what that means. Now it’s up to Riko to drag Reg’s body around while she tries to survive without his help. They’re chased by another monster, then fall into the trap of a amakagame and wind up in its stomach! Then they’re chased by cute furry critters because they smell like fruit, because of the amakagame, you see, then, perhaps the worst of all, Riko has to ascend for a while, vomit, hallucinations, and ANOTHER monster at the end! But Reg finally wakes up.

After all that fun the point is made that Riko could not have made it this far without Reg, which we already knew, and Riko already knew. Ironic, then, that this episode is all about Riko doing exactly that, and dragging an unconscious and thus useless Reg with her to boot. For me, it was also satisfying. I had sometimes thought that Reg was doing all the heavy lifting in this journey. I’m very happy to see Riko act brave and resourceful, and survive, on her own.

Well, there’s two episodes left …

Re:Creators 20 had one good thing going for it: we finally got to see Altair taken aback, a couple of times actually. And there’s the long-awaited reappearance of you-know-who (not Mamika), thanks to Souta, and Magane’s illogic. Did you really think she wouldn’t show up somehow? On the other hand, the other parts of the episode were mostly downers. Sure, it looked like creating another version of Altair was going to work, but it was too early in the episode, so you know Altair would come back and make some more boring speeches about her fan-based power and the end of the world as she killed more people off. What’s her bullshit point about heroes all dying, anyway? It doesn’t work like that. … I’m curious as to what Blitz will do at this point. Surely they’ve kept him around because he was a sort-of father figure to Altair. What is he going to add at this point? Also, with two episodes to go, how are they going to pace it? I suspect that we’re in for a lot of long, emotional speeches next week.

Princess Principal 9 gives us a letter from Chise to her big sister back in Japan, and tells her that she’s a spy. Considering her connections and proximity to secret stuff, I’m not sure she should be writing that. Maybe the letter will be sent by private courier. Anyway, we have an amusing series of clash of cultures scenes to begin with, then a confrontation with some asshole, which leads to a duel. Not sure what the point of it all is. We didn’t really learn anything new about Chise. However, I enjoyed the ignorance that both sides have about each other and the scenes where one side refuses to learn anything, as opposed to the scenes where one side tries awkwardly to learn, summed up by that ridiculous dance the other girls do for Chise at the end. Also, that this is a Japanese show, but its one Japanese character is more of a western stereotype.

Re:Creators 19, PP 8, Shokudou 9

Well, actually …

Last week’s Re:Creators was too happy and optimistic for a show that already killed off a popular character, so I figured this week would make up for it in the depressing department. First, Aliceteria goes, after being goaded by Altair, who also makes evil speeches to the audience on the joys of tragedy, I think. Alice’s death is the noble end of a pure knight, I suppose (having not changed or matured at all since she came here). Altair says the same between giggles and smirks. Going out a hero, while seeing things through to the end, is the theme this week. A lot of talk about heroes. Sadly, heroes die a lot.

Bye bye.

The hero talk goes on between Selesia, Charon, her comrade and love interest, with Rui making his presence felt in the argument and the battle. They start by trying to talk Charon into stopping, but it turns out he wants Altair’s way out, because he’s grown tired of fighting, something Matsubara gave him. So the argument turns to what heroes do and don’t do, straightforward, but adding in the complications and the changes this world forces on you. That doesn’t work either. So Selesia makes her decision, and, I suppose, goes out a hero, taking Charon with her. So that’s TWO down, and we don’t really know what happened to Hikayu, though I suspect she’s alive. … Now, I wonder if it’s possible for the creators (of the various characters, not the Re:Creators staff, though they technicall did, er, you know what I mean) to go back and draw up new versions of those who fell. Suruga brought back Blitz’s daughter, didn’t she? More likely, however, it’s Souta’s time at bat.

Princess Principal 8, though technically another stand-alone episode, is given some depth from its unraveling of what the deal is between Ange and Princess, or Charlotte and Princess, or whoever is whom at a given time. It’s hinted at early when Princess asks Ange why she calls her Princess, and then we get the whole story, within a story Ange tells to a little pickpocket girl she befriends while on stakeout (once again, the story this week is just to give the episode something to do while it exhibits the characters). In spite of its retelling for a small girl, it’s so obviously the truth that I can’t figure out why the show didn’t just tell us, but I suppose a straight infodump would be dull. Now that we know what happened, I’ll never be able to figure out if the girl I’m looking at is Princess or Ange, and I suspect I won’t much care. This show is beginning to wear on me.

Sorry about the wait, no that’s Aletta’s line, anyway, Isekai Shokudou 9, while better than last week’s, isn’t up to much. Part one has two dwarves who come in, talk too loudly, and act jolly a lot. Then, to be assholes, they put a metal door over the restaurant door so that no one else can get in. Who cares if the little rest house Guilheim built around the door has attracted travelers? Why can’t they eat delicious food, too. The second story actually introduces some international politics, as Prince Shareef has a crush on Princess Adelheid and is preparing to normalize relations (with her country, not the princess) so he can get a chance to marry her, but that, unlike the various parfaits and soft creme soda treats, is left unfinished at the episode’s end. Wonder if the show will ever get back to it …

Eights: Abyss, Shokudou, Tsurezure

Back from survival training.

I had expected Made in Abyss 8 to be a long, dangerous and scary half hour where Riko and Reg are close to torn apart every second, with lots of fleeing through dark forests until something new comes up to make their survival training even worse, and it indeed starts like that–you knew there was something in that glowing pond that would pop up. But after that, the show decides it can mix in some other things as well, namely having Ozen and that geezer talk about the kids’ progress, praising their spunk, etc, and a flashback to Lyza and Ozen. The only other survival activity they show, apart from the insects, is the “rhino-thing” that nearly kills Reg and that they somehow manage to capture and eat. And then the ten days are up and the pair are dragging themselves back to the settlement. While I didn’t really want a full half hour of terror, I feel a little cheated. Or maybe it’s to drive home the idea that time moves more quickly the farther down the Abyss you go. Even Reg says that the ten days went by in a flash.

Not sure why the show put it in this episode, but Lyza’s hair is amazing.

Once they’re back the show glosses over other things. Ozen tells them all sorts of secret truths that only White Whistles know, including the identities of other White Whistles, each with their own weird title, none of them as cool as Lyza or Ozen’s. But we only get a quick synopsis from Reg (interesting choice, that) and no details. And then Rika and Reg are ready to plunge down to the third layer, the Great Fault, and the guys at the camp (whom we have barely seen at all), including heartbroken Marulk (she finally gets to meet people her own age and now they’re leaving) say goodbye. The rest of the episode is another flashback with Lyza and Ozen, where we learn how important Rika is to Lyza. It also demonstrates how close Lyza and Ozen have become, and their mutual respect. The show has, sadly, rehabilitated Ozen, but I suppose it’s okay.

I don’t know if it’s because I watched Abyss just before, but Isekai Shokudou 8 looked bad, still figures with moving mouths. It also was a more-or-less uninspiring episode in terms of story. The first one was about a man who is rescued by a mermaid, and to thank her he treats her to hamburg steak. while it was sort of cute in the shy romance area, there wasn’t much more to it. Even the food descriptions were toned down. However, it does give us the mystery of how and when Arte the mermaid first visited the restaurant and tried the steak. I figure sea creatures aren’t familiar with beef, so maybe that’s it. The second half had Aletta becoming Sarah’s housekeeper, good for her, and Sarah’s worried sister Shia trying cookies for the first time. Apart from the bonding between social classes, there wasn’t much to this story either.

The score remains 0-0.

On the other hand, Tsurezure Children 8, like most of the episodes, is a delight. I still don’t like the Ryouko/Akagi stories that much because the latter is too manipulative, and I’m getting tired of Katori’s act, but then we have Kamine/Gouda, a couple to love because even though they’re both reluctant for different reasons, they manage to express their needs, only to discover that the other person is completely fine with cuddling more, or (gasp) kissing! Then, in a rare mingling of stories, Chiaki and Kana both hear about the kiss, and so they awkwardly try their own, though they’re still insecure enough that they need a comic routine as a buffer; here it’s sports, and it allows Kana to deliver her most acid line yet.