Shoujo-tachi 11-finale, Dagashi 10-11, Phantom 12

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Shoujo-tachi wo kouya o Mezasu 11 begins by having Kuroda’s brother thanking the gang for making the game to help him pay off his debts, to which everyone, including Bunta, goes “Hahh?!” and walks out. Everyone mopes for a quarter of the episode, then, predictably, dully, they all come back because finishing the game has become important to them. Yuuki scolds Kuroda, and Andou slaps her–that’s all the punishment she got for lying to them. Anyway, it’s the usual crunch-time montage after that, though the nice use of background music enhanced the race to the train station and almost made burning a CD seem exciting. Next week they’ll have to defeat Typhoon, unless it’s a longer series.

Yay,
Yay,

Nope, it finished in twelve episodes, in uninspiring fashion. They win, because the competition was set for day one, for units sold, and it was cheaper. But a win’s a win. We learn this early in the episode so there’s plenty of time to waste with celebratory eating, and discussing what to do next. We even have two scenes with Kuroda’s brother when one would have sufficed. The only interesting bit was Kuroda believing that Taiga, the rival game, might have a longer shelf-life because it has more depth, perhaps believing the idiocy that dark works of art are more profound than lighter ones. Anyway, I’m glad it’s wrapped up neatly; now I can forget about it. Apart from a couple of good moments here and there, and attempts at making THIS dull work more profound with its “wasteland” metaphor (used to death this episode), there wasn’t much to watch. I’d rather play their game.

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Dagashi Kashi 10 must be an important episode because it doesn’t break into two or three stories but tells only one–actually, I suppose you could argue that this is an actual story arc now: Hotaru’s mouth ulcer from last week is worse! In fact, it looks terrible and I wonder why she hasn’t seen a doctor, apart from being out of her mind. I wonder if the show wants to send a message that too much dagashi can make you sick. If so, it’s a pretty good way to do it. Sadly, being sick isn’t very dramatic, and the ways they tried to add drama didn’t work until the end, when Hotaru REALLY goes crazy. She won’t tell why she refuses dagashi, and Kokonotsu doesn’t do his reputation any favors by trying to coax her with some.

Saya retells Hotaru's heroic backstory from ep1.
Saya retells Hotaru’s heroic backstory from ep1.

But it’s all over by episode 11. No sign of a mouth ulcer. Instead we learn more about why Hotaru’s headhunting You, though I ought to say that the way he eats into the profits I wonder if it’s a good idea. How DOES that shop stay open, anyway, or Candy Store’s in that other show? No one ever buys anything. But we do learn about cola gum and it has a lot of Saya. The second half is all about waiting for the train in the heat and sucking kombu. Oh, and a fascinating history lesson about how Perry managed to open Japan. But there’s no Saya so it gets docked a point. On the other hand, it was such a relief watching this episode after the Shoujo-tachi finale. It’s just fun all the way through, the way many shows don’t know how to be.

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Musaigen no Phantom World 12 starts by showing the team at work taking down a dual-phantom affair, showing their splendid teamwork (meaning they all take their turns and help), and thus setting us up for some downfall. Sure enough, there’s a new phantom in town who takes on a sexy vampiress look (though its victims don’t seem to remember this very important fact) and steals powers away with a kiss. Haruhiko et al almost capture it but it escapes, maybe, so everyone’s on edge. Then the show does a left turn.

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We figure early on that it’s not really Haruhiko’s mom, well, the moment Ruru gets suspicious. So we wait for the unraveling while Haruhiko gets used to having a parent around who likes to ask him which of the girls he likes–in front of the girls. When it comes it’s a bit of a letdown. Mai gets a phone call and that’s it. While we do have some issues for the finale, like will Haruhiko get his powers back, will he reconcile with his unpossessed mom, what the deal is with Enigma, and will Ruru wake up, once again if it wasn’t for KyoAni’s usual brilliant animation and direction this would be a pretty lifeless episode–again.

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