Kyoto Animation #2, the Key games

Through the years, KyoAni's high productions have sometimes been bogged down by weak source material, but they can elevate it too. Look at their early days with gamemaker Visual Studio Key. KyoAni adapted three of them: Air, Kanon, and Clannad, with an Afterstory. I've never played the Key games and I'd be bored if I … Continue reading Kyoto Animation #2, the Key games

KyoAni, well I have to write something, #1

When I first heard of the fire and watched the death toll slowly going up, I felt that I had to say something. So I wrote a long, increasingly drunken blog post, which, on Saturday, I decided not to post. It felt too personal. But every day after I felt that I wouldn't be happy … Continue reading KyoAni, well I have to write something, #1