Shoujo-tachi 11-finale, Dagashi 10-11, Phantom 12

Shoujo-tachi wo kouya o Mezasu 11 begins by having Kuroda's brother thanking the gang for making the game to help him pay off his debts, to which everyone, including Bunta, goes "Hahh?!" and walks out. Everyone mopes for a quarter of the episode, then, predictably, dully, they all come back because finishing the game has … Continue reading Shoujo-tachi 11-finale, Dagashi 10-11, Phantom 12

Dagashi 9, Shoujo-tachi 10, Phantom World 11, Teekyuu 80

Dagashi Kashi 9 is one of the better ones. The first one, concerning wata-pachi, brings up the idea that foods that bring you pain can be enjoyable (Hotaru has a mouth ulcer). Actually, they bring up a different issue, that foods that you should not eat are tastier for that reason, but watching the pleasurable … Continue reading Dagashi 9, Shoujo-tachi 10, Phantom World 11, Teekyuu 80

W and Phantom 10, KonoSuba 9, Teekyuu! 79

Dimension W 10 brings us (and Kyouma) closer to the mystery of what happened years ago. First, Mira and the twins do a number on the robot that's going after Kyouma, only to have it wake up again, only to have Kyouma wake up as well and finish the job. Why did he wake up? … Continue reading W and Phantom 10, KonoSuba 9, Teekyuu! 79

Phantom World 9, Gate 21, W and Komugi-chan 9

I probably would have enjoyed Musaigen no Phantom World 9 more if I understood the historical context of the play the gang gets roped into performing, that is, more than a thirty-second peek at "Ikedaya Incident" in Wikipedia. Still, it was fun to watch. I cringe when I see shows that have amateur plays in … Continue reading Phantom World 9, Gate 21, W and Komugi-chan 9

Boku Dake, Phantom World, Shoujo-Tachi 8, Komugi-chan 7

Boku Dake ga Inai Machi 8 starts with a bit of terror, and a conundrum. The killer enters the bus. Kayo is too terrified to escape, but all the killer does is kick a box, dumps a backpack full of incriminating things ... and leaves without opening the curtain. The only thing I can think … Continue reading Boku Dake, Phantom World, Shoujo-Tachi 8, Komugi-chan 7

Mad catch-up: KonoSuba, Phantom World, Haruchika, Shoujo-Tachi

Kono Subarashii Sekai ni Shukufuku wo! 5 has a first part that doesn't make a lot of sense. Aqua wants a dangerous quest, so they stick her in a cage and put her in a lake to purify it, never mind about the alligators. When the alligators show up the others just stand around and … Continue reading Mad catch-up: KonoSuba, Phantom World, Haruchika, Shoujo-Tachi

3’s, 4’s, and 5’s: Kono subarashii, Phantom World, Boku Dake, and Teekyuu 74

Continuing my desperate catch-up ... Kono Subarashii Sekai ni Shukufuku Wo! Is turning into a nice, silly comedy. Episode two introduced Megumin, a arch mage or something like that, with one very formidable power that takes FOREVER to conjure up (I think the show's already cutting it shorter by ep3, though I'd like to see … Continue reading 3’s, 4’s, and 5’s: Kono subarashii, Phantom World, Boku Dake, and Teekyuu 74