The ending of Zankyou no Terror seems a bit low-key, with no real surprises in it, but it did everything it needed to do. First off, I was pleased to see Shibazaki realize that the kids didn't intend to kill anyone with their bomb, then it was just a minute to talk with genius wife … Continue reading Finales: Zankyou, Glasslip, Nozaki-kun
Category: Zankyou no Terror
Aldnoah finale, Zankyou 10, Glasslip 12
Aldnoah Zero 12 ... whoa, what a mess. Let's see ... (Spoilers) Slaine manages, after being shot at a few times, to board a Vers craft he shouldn't be able to operate, but it comes to life and off he goes to find the Princess. Meanwhile, Inaho dukes it out with Saazbaum, who, in a … Continue reading Aldnoah finale, Zankyou 10, Glasslip 12
Zankyou 9, Glasslip 11, Tokyo ESP 10
Zankyou no Terror 9 is mainly two deceptively quiet scenes that are extremely powerful and just fly by, leaving me wanting more. In the first scene Shibazaki and Hamura visit Souta Aoki, one of the one's responsible for the Athena Project, and he spills the beans. Simple as that. And we the viewer probably didn't … Continue reading Zankyou 9, Glasslip 11, Tokyo ESP 10
Hanayamata 8-9, Akame ga Kill 9, Zankyou 8, Free 2 10
Hanayamata 8 sort of ruined all the fun for itself by foreshadowing a disastrous accident onstage. It looked to be a real memory or an anxiety dream, and I can't tell which because Naru and Yaya have never mentioned it before. Either way, you knew the dream meant a bad thing happening, namely Naru falling … Continue reading Hanayamata 8-9, Akame ga Kill 9, Zankyou 8, Free 2 10
Zankyou and Tokyo ESP 7, Glasslip and SAO2 8
It was suggested to me that Zankyou no Terror 7 was going to have a lot of running around in airports. That proved to be the case, but the show did a terrific job of salvaging what could have been a dire bunch of scenes. The "chess match" business was ridiculous last week, and just … Continue reading Zankyou and Tokyo ESP 7, Glasslip and SAO2 8
Glasslip 7, Tankyou and Tokyo ESP 6
Glasslip 7 has the same nonchalant tone as the others have had, but they throw in some extra weirdness right at the start. Something like this makes the viewer stand up and take notice, but we're not told the reason why there's extra Kakerus around. The other two of him are unwelcome, but not threatening. … Continue reading Glasslip 7, Tankyou and Tokyo ESP 6
Fours and fives: Zankyou, Dandy
With episode four Zankyou no Terror was stagnating a little, but episode five lets in some fresh air. We got this woman whom Nine calls Five, and suddenly the work on both sides of this conflict are thrown into disarray. An order from highers-up tells Shibazaki and the rest of the force not to search … Continue reading Fours and fives: Zankyou, Dandy
Barakamon 4, Zanyou 3, Free 3-4, Hanayamata 4
Barakamon 4 starts with a crisis of communication. Both Handa's computer and cell go on the fritz at the same time. But before we can settle down and watch what we think's going to be the episode's theme explored, it gets bored with it. Well, there's an amusing bit where he has to deal with … Continue reading Barakamon 4, Zanyou 3, Free 3-4, Hanayamata 4
Zankyou and Tokyo ESP 2, SAO2 2-3
After Zankyou no Terror 2 I went and looked up the riddle of the sphinx because I had never heard of the second interpretation, that it referred to Oedipus himself. After one minute on Wikipedia hours of thorough searching I didn't find it, nor did I find any indication that it happened after Oedipus blinded … Continue reading Zankyou and Tokyo ESP 2, SAO2 2-3
2014 Summer Shows — the Last
Zankyou no Terror (no, zankYOU!) has an effective first episode that leaves us with a bunch of questions. We start in snowy somewhere, a nuclear plant of some sort, which is raided by two people in nuclear suits, who escape with only one explosion and no loss of blood anywhere, which is pretty good work. … Continue reading 2014 Summer Shows — the Last